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AI Insights · Timothy · October 2024

Top 5 Adventure Games in New Zealand Q3 2024 Performance

Explore the performance trends of the top 5 adventure games on a unified platform in New Zealand during Q3 2024, with insights into downloads, revenue, and active user metrics.

Top 5 Adventure Games in New Zealand Q3 2024 Performance

In the third quarter of 2024, the adventure gaming market in New Zealand saw varied performance among the top 5 apps on the unified platform. Here is a detailed look at how each app fared during this period, based on data from Sensor Tower.

Zenless Zone Zero from COGNOSPHERE PTE. LTD. showed a fluctuating trend in revenue, starting with approximately $10.9K in early July and peaking at $12.8K the following week. However, it experienced a general decline, ending the quarter at around $1.6K. Downloads began at 16.6K in the first week and dropped significantly to about 254 by the end of September. Active users mirrored this decline, starting at 15.9K and decreasing to 2.6K.

Sololeveling:Arise, published by Netmarble Corporation, maintained a consistent revenue stream, with a peak of $6.1K in early July before stabilizing around $1.4K by the end of the quarter. Downloads started at 1.4K, fluctuating slightly but generally staying around that mark. The app saw a steady increase in active users, starting at 16.5K and reaching approximately 21.9K by the end of September.

Brain Test 4: Tricky Friends by UNICO STUDIO had modest revenue, fluctuating around $50 to $120 throughout the quarter. Weekly downloads started at 1.2K and, despite some fluctuations, remained consistent, ending the quarter at 646. Active users started at 4.7K, eventually stabilizing around 3.9K.

Red Ball 4 (Ad Supported) from FDG Entertainment GmbH & Co.KG showed minimal revenue changes, with peaks at $135 in mid-September. Downloads fluctuated slightly but remained mostly consistent, starting at 615 and ending at 631. Active users started at 2.8K, experiencing a slight increase to 3K by the end of the quarter.

The Sims™ FreePlay by Electronic Arts experienced steady revenue, peaking at $2.5K in mid-September. Downloads remained relatively stable, starting at 510 and ending at 494. Active users showed slight fluctuations, beginning at 1.9K and ending the quarter at 2K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024